June 2018 Dev Log: Too many cooks, but instead of cooks, it’s enemies

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Hey everyone! In the lead up to launch we’re kicking off this new development blog (here’s the really old one) with one of my favorite parts of Treachery in Beatdown City – the enemies! Well, I mean I don’t like the enemies, as much as I like to fight them, because they are really obnoxious jerks and deserve to get their asses kicked by our 3 heroes. The Underlying Design Now a lot has happened since the initial kickstarter. In case you haven’t seen our new update, our first public update in 4 years, here’s the gist of it. Back … Read More